Game News: Stock up on Crystal Shards, Sparks and more this weekend in "Earth Wars"
Bah-weep-graaaaagnah wheep nini bong!
A brand new saga begins! And sneak preview of the next bots!
Take part in this weekend's event to win:
- A Bronze Power Core Chip
- A Silver Power Core Chip
- A Gold Power Core Chip
- And other prizes!
Go for the extra mile and unlock Final Spark Crystals for all your Alliance members, each one containing up to 100,000 Spark!
Event type: Alliance Totaliser
Start Date: 10/05/19 10:00 UTC
End Date: 13/05/19 10:00 UTC
Prestige Allowed: None (1)
Bonus Experience: Triple XP
How to Participate?
- Reach HQ Level 4 and Join an Alliance!
- Tap the Event button!
- Select an Event Battle Zone to fight in!
- Win your battle and gather Battle Points!
- Collect prizes!
- Event Battle Zones
*Each Final Spark Crystal contains one of the following rewards (see images below):
Sneak Preview: Upcoming Bots
One more Protectobot and one more “cone-head” are coming to the game. We are happy to reveal the Transformers: Earth Wars design for our next two bots: Blades and Dirge!
Despite his aerial proficiency and high-altitude targeting dexterity, Blades is a 'street-level' kind of 'bot, preferring to look his foe in the optic and get down and dirty like the streetfighter he is. He considers long-range attacks unsporting and cowardly, and would rather detach his rotor blades and slash through the enemy ground forces. But most times Blades concedes he was built for the skies, and his twin rocket launchers and dazzling photon bursts make him a highly effective aerial asset. Something his fellow Protectobots deeply appreciate.
It's fair to say Dirge is a tank half-empty kind of 'con. His mournful, silent manner unnerves even his fellow Decepticons, and the sound of Dirge's engines has an uncanny effect on friend and foe alike. The chilling overture is merely the prelude to the petrifying fear they induce in whoever's in audio range, the unique combination of frequencies inducing acute, paralyzing fear and disorientation. However, if Dirge's concentration slips, he can fall prey to his own engine noise. But then he always has his air-to-air missile launchers and machine gun ports to fall back on.
Stay tuned for more details!
Update: Building Cores
We are constantly reviewing existing power cores and the following two defence cores have been buffed and they are now more powerful!
Target Protocol: Prioritizes gunners and medics. Attack range increased by 15%. Damage reduced to 74% (old value: 64%).
Self Repair: Restores 0.9% (old value: 0.5%) health per second.
Note: The values above are for Lv1 Gold Power Cores
Here is the issue reported that we've been investigating:
The low graphic resolution on some devices
We are working on a fix for next release
This is just an example of the reports that we've received from you and we continue to work hard to improve your experience with the game every day.
We would like to thank you for your time and patience, and if you have any issues to report, please get in touch with us here: firstname.lastname@example.org. Alternatively, you can reach out to us in game via Menu > Community > Contact Support.
The following bug fixes are coming to the game!
Power Core is not visible in Impactor’s hands during the core equipping animation
Some avatars/icons are not displayed properly
The fix for these will go live in the next release
There will be no stream this Thursday.
We’ll be back LIVE Thursday, May 16th @4pm UTC!
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