Game News: Warpath and Skullsmasher arrive this weekend in "Earth Wars"

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Game News: Warpath and Skullsmasher arrive this weekend in "Earth Wars"

Bah-weep-graaaaagnah wheep nini bong!

Take part in this event and gather Longshot Crystals over 60 Prestiges. Each crystal contains one of the following: A 2, 3, or 4-Star Warpath or Skullsmasher or 2, 3, or 4-Star Crystal Shards.

Lost and Found
The Prime Cores - the once-mythical 'hearts' of the 13 Cybertronian Primes - have fallen to Earth.

After discovering the location of three Cores, the Autobots and Decepticons raced across the continents to claim them, only to meet each other in deadly conflict.

The search is not over.

Event type: Alliance Totaliser
Start Date: 09/03/2018 11:00 UTC
End Date: 12/03/2018 11:00 UTC
Prestige Allowed: 60
Bonus Experience: 200%

How to Participate?

  • Reach HQ Level 4!
  • Join an Alliance!
  • Tap the Event button!
  • Select an Event Battle Zone to fight in!
  • Win your battle and gather Battle Points!
  • Collect prizes!
  • Event Battle Zones

New bots!
Two fearsome bots are joining the Earth Wars this weekend!

Thick-skinned or not, Warpath may have taken one or two too many ringing impacts in his combat career, and it's left him a little deaf. But his loud, boisterous personality makes him easy company, and no one doubts his incredible sharpshooting prowess. Almost nothing phases Warpath, with one exception - a single scratch to his prized turret can send him into a days-long depression.

Skullsmasher is a fearsome warrior, and in alligator mode his jaws can both immobilize and grind his foes into scrap. To make his life easier, Skullsmasher carries a demolecularisation gun, which makes his 'food' more palatable and easier to chew. He's also been known to breathe fire - possibly a result of Autobot indigestion. However, his habit of grinding his teeth in anticipation before an attack often tips off the enemy and ruins the element of surprise. Because of this, few Decepticons like to be partnered with Skullsmasher.

Headquarters Level 16 is coming soon!
Good news! The next HQ Level will be released soon! Let’s see what HQ16 can bring to the Earth Wars.

New Colors!
The new HQ will bring along a new and, ahem, TITANIC color theme for both the Autobot and Decepticon bases.

Power Cores on the HQ
You can now equip Power Cores on the HQ to give it defensive abilities! This capability will only appear for HQ 16 and you can only equip the following new Power cores that will come in the game soon.

Point Defense Beam : Deals damage to a single target. Can damage airborne targets and prioritizes gunners.

Omni-Flamer : Torches all nearby enemies, dealing damage.

Upgraded defenses
All the defensive buildings will get the usual increase to the next level. In addition, you will be able to build one extra Mortar and an extra Outpost to give you an edge in defense.

More Bots
You can now upgrade your shuttle to the next level allowing you to take 8 bots in battle. This will allow for mixing more abilities during battle and trying new troop combinations.

More Abilities
HQ16 will allow you to use more abilities than ever before! You will get 28 ability points at the start of the battle so that you can use more abilities. Since this will be too close to the ability cap, we will be increasing the cap for HQ 16 to 35.

More Ore-13
Combiners will be needed even more for HQ 16 battles to help you weaken enemy defenses. So in order to give you the ability to use them more we will be increasing the level of the Ore-13 Harvester and Storage.

3 Stars level cap increase
You can now take your 3 Stars above level 50! This change will be unlocked for all players retroactively when they do the level 50 Research Lab upgrade.

Balance Updates!
As you can see in the challenge battle currently in the game, an improvement was made to Cheetor & Blackarachnia’s ability “Bestial Fury” last Thursday.

Bestial Fury - Cheetor & Blackarachnia’s
Previous Version: For 15 seconds, use melee attacks dealing bonus damage. Destroy buildings to increase your attack and movement speeds by 25% - the buff lasts 90 seconds and can stack 5 times.

New Version: For 15 seconds, triple your attack and movement speeds, heal for 25% of the damage you deal, and use melee attacks dealing bonus damage.

Design Notes: We noticed that very few players were using Cheetor and Blackarachnia in battle, so we took a closer look at their ability and noticed that it was really tricky to use. So we decided to make it more straightforward and directly powerful instead. They’re now really great at cleaning up an area of weakened buildings, able to chew through them while healing away the damage they’ve taken.

And the following updates are coming soon to the game. So stay tuned!

Prime Core - Micronus
Micronus’ healing burst will now happen every 5 seconds instead of 15. The amount of healing will be adjusted accordingly.

Ability - Skylinx & Blitzwing
The Plasma Shroud effect will now last longer, making it much easier to combo with Flamestrike.

Game News: Warpath and Skullsmasher arrive this weekend in "Earth Wars"
Game News: Warpath and Skullsmasher arrive this weekend in "Earth Wars"
Game News: Warpath and Skullsmasher arrive this weekend in "Earth Wars"
Game News: Warpath and Skullsmasher arrive this weekend in "Earth Wars"
Game News: Warpath and Skullsmasher arrive this weekend in "Earth Wars"
Game News: Warpath and Skullsmasher arrive this weekend in "Earth Wars"
Game News: Warpath and Skullsmasher arrive this weekend in "Earth Wars"
Game News: Warpath and Skullsmasher arrive this weekend in "Earth Wars"
Game News: Warpath and Skullsmasher arrive this weekend in "Earth Wars"
Game News: Warpath and Skullsmasher arrive this weekend in "Earth Wars"