Game News: "Transformers Earth Wars" Target Locked Event
Bah-weep-graaaaagnah wheep nini bong!
The chase comes to an end! Will Perceptor make it back to Earth safely, or will he be forced to go 1-on-1 with Lockdown?!
Lockdown has tirelessly tracked Perceptor’s every move, sticking to his heels like a bad case of cyber-ticks! With the tempting reward in his sights, the Decepticon bounty hunter will not rest until Perceptor is hanging on his trophy wall.
Perceptor’s options are to run until the last of his Energon is depleted, hide and hope that Optimus can recall him in time, or stand and fight. As an Autobot, there is only one logical choice - to stand and fight!
Battle on this weekend’s event leaderboard for a chance at a guaranteed 2, 3, or 4-Star Perceptor or Lockdown!
Start Date: 24/02/2017 11:00 UTC
End Date: 27/02/2017 11:00 UTC
How do I participate?
- Reach HQ Level 4!
- Join an Alliance!
- Tap the Event button!
- Select an Event Battle Zone to fight in!
- Win your battle and gather Battle Points!
- Collect Prizes!
- Secure your rank on the Event Leaderboard
Win amazing guaranteed prizes!
Prestiges Allowed: None
Bonus Experience: Earn Double XP in Event Battle Zones!
At long last, the Space Bridge has locked onto Perceptor and Lockdown and their transfer is imminent!
Extremely intelligent, with a data-storage capacity second to none, Perceptor's thirst for knowledge is unquenchable, and it's pure science - not battle - that lights his circuits. Perceptor is the go-to 'bot when it comes to adapting to Earth combat.
Although good-natured and affable, Perceptor doesn't really play well with others.
Hack a defense making it attack other defenses with double attack speed but 75% damage.
Ability cost: 4
Though a Decepticon by allegiance, Lockdown's three priorities are me, myself and I. All business, he runs a very tight ship, and once locked on his target his grapple hook never deviates or waivers until the job is done.
It's only ever personal if someone else makes it so.
Place a mini Beam Laser to attack nearby targets for the next 30 seconds.
Ability cost: 3