Transformers Generation 2 1993 Toy Reviews: Windrazor

in 1993, Action Figure Review, Decepticon, Generation 2

Transformers Generation 2

General Information:
Retailer: General (Toys 'R' Us, Bradlees etc.)
Price: $5.99 (Depending on retailer)
Accessories: Rifle


*Tech Specs courtesy of the Hartman brothers at The International Tech Specs Archive.

Generation 2 began with a slew of redecos and retools of Generation One toys, but that could only last for so long. By the time Generation 2 went into full swing, new molds had to be introduced. Sticking to convention, the first new set of Decepticons were jets. Windrazor was one of these new warriors.

Vehicle Mode:
Windrazor's vehicle mode is an F-16 Fighter Jet. Like his fellow Decepticon jets, he has quite a bright color scheme that stands out of a crowd of Transformers. His base color is silver, which makes up most of the body of the jet. The cockpit is molded in translucent neon green plastic. What's really kind of amusing is that his designs (both paint and sticker) all seem to be made to make him look like an ultra-US-patriotic jet even though he's a Decepticon. The two primary colors used for additional deco are red and blue, with blue making up his tail, rear thruster and nosecone tip. Red is used with flourish on the topside of the jet, painted on in a bird pattern. The stickers reinforce this image with stickers of an eagle head on either side of the rear tail fin and three silver stars, one on each wing and one on the back. It's really a delightful color scheme because it does sort of play on the "robots in disguise" theme. Whereas many other Decepticon jets have been rather generic looking or outright "Decepticon color-ish" (such as G1 Skywarp), this guy is deco'd so "good guy" like that it hides his true Decepticon nature - very cool work.

Sculpt-wise, it's really nice to see how faithful the designers were trying to be to the real life F-16 jet. The basic shape/design is very well done, with some liberties taken such as putting "laser guns" on the ends of the wings instead of missiles. The details etched into the top of the vehicle really do look good. I'm especially fond of the series of rectangles in the center which break up into smaller rectangles and squares. With the red deco on top of them, a sort of "staining" effect is created that brings out the details more.

Windrazor suffers a bit from undercarriage junk syndrome. This really can't be helped since this toy does have to turn into a robot. The worst offending parts are the robot arms which wind up under the wings. This doesn't make the jet ugly or anything - one just wishes they found a better way to stow the arms away.In an effort to not make the bottom totally a parade of robot bits, the gun for the robot mode shows its top half here, which has been sculpted to resemble a bomb/missile that can be dropped on unsuspecting Autobots. This is a cool touch that shows the designers were not completely ignoring the bottom of the vehicle design.

Transformation to Robot Mode:

  1. Detach the gun and set it aside.
  2. Flip the jet over and swivel the robot arms out to the side, and swing them up.
  3. Swing the cockpit section down a bit and then push up the central trunk of the body.
  4. The robot head will reveal itself, snap the cockpit piece and legs into place.
  5. Flip up the black robot feet.
  6. Place the gun in Windrazor's hand.

Robot Mode:
Windrazor doesn't offer much in the way of visual surprises in this mode, but he's still a good looking 'bot and typical of the team's overall design. His face is designed with the same triangular translucent green plastic design that the other members of this team share. The robot form is rather simple, with only arms able to move up and down. The arms and legs are rather generic designs, with just enough sculpted details to keep them from being plain, but not an overwhelming number by any means. The arms aren't painted, but his knees have some blue on them. The helmet section of the robot head is painted gold.

Final Thoughts:
Windrazor is a cool little toy. He's also very representative of the transition from Transformers being relative unposable toys with simple transformations to posable (to very posable) toys with interesting transformations. What Windrazor lacks in sculpted detail in robot mode and articulation, he makes up for in having a great vehicle mode and an interesting transformation scheme. Not a strong one, but a recommendation nonetheless.