Transformers Prime Beast Hunters Commander Class Shockwave Toy Review
Release Date: May 2013
Price Point: $9.99
Retailer: General release (Toys R Us, Target, Wal-Mart etc.)
Accessories: Hyperflux Cannon missile
- On Card (Official Photo)*
- Vehicle Mode (Official Photo)*
- Robot Mode (Official Photo)*
- Scan of card (back)
- Scan of Insert
- Vehicle Mode
- Vehicle Mode (Side)
- Vehicle Mode (Back)
- Vehicle Mode (Front view)
- Vehicle Mode (Angle view)
- Vehicle Mode (Cannon repositioned)
- Robot Mode
- Robot Mode (Side)
- Robot Mode (Back)
- Robot Mode (Close up)
- Robot Mode (Focus on head)
- Robot Mode (Angle view)
- Robot Mode (Posed)
- Robot Mode (Extra weapons)
*Images with asterisks (*) and text below in italics from The Official Transformers web site:
Beast Hunters Commander Class figures let you create your own world of incredible Transformers action. This is your chance to choose your side: heroic Autobot, devious Decepticon, or savage Predacon. Build your squad of cool, collectible action figures and create the ultimate battle for the fate of the planet. Every robot comes with an epic weapon that can be attached to any Legion Class or Commander Class figure (each sold separately) for an ever-expanding universe of battling action. Together with Legion Class figures, and Beast Hunters vehicles (each sold separately), these warriors are the ultimate in collectible, convertible action. Collect them all, build your army, and Command Your World.
Converting Shockwave action figure, Hyperflux Cannon and instructions.
Converts from robot to Cybertronian tank
Shockwave blasts Autobots with the powerful Hyperflux Cannon
Weapon works with any Cyberverse figure (each sold separately)
AGES 5 years and up
Shockwave became a "full time" member of the "Transformers Prime" cast in its third season, joining the Decepticons on Earth as a warrior and scientist under Megatron's command. This made a perfect time for the character to be introduced into the toy line as a Commander Class figure in the Cyberverse portion of the "Beast Hunters" line.
Like many of the designs in "Transformers Prime", Shockwave borrows many elements from his Generation One namesake but adds to them to create a unique take on the character. These design elements include:
- The head design has a single eye with a flattened head and flat panels on the sides, similar to G1 Shockwave. However, the panels on the sides have extra sections and there are extra details on the sides of the head.
- The chest design comes straight from the G1 version with long "window" with the two sides coming to an angle in the center.
- The shoulder armor has parts that come out to the sides in a horizontal pattern, but there are more layers and some "circuit" like designs in front.
- Shockwave's left arm is a giant cannon, this is a callback to G1 Shockwave whose left hand was a blaster.
- The waist area has a center piece which angles out in front, a callback to the trigger that was located there on the Generation One toy.
- Each of the robot legs has knee armor that comes to a point (like claws) and his feet extend far out from the lower legs. Both of these are exaggerated/stylized versions of similar details on G1 Shockwave.
Most of the details above are accurate to the television show CG model. They reflect the highly stylized curves and multi-layered lines seen on many of the "Transformers Prime" design. This includes non-G1 details like the tank treads on his back. Differences include the size of the head, which is kind of small compared to his on screen version and his lack of a cable connecting his cannon to his back.
Shockwave is cast in metallic purple and silver plastic. The purple makes up most of his armor including his shoulders, torso and lower legs. Silver is used on other parts like his cannon arm, missile, thighs and upper arms. Black plastic is used for the feet and treads on his back. Similar paint colors including dark silver and metallic purple are used for additional details on the figure. His eye is painted red. Overall he looks fantastic, with much more detail than I had expected on a Commander Class figure.
There are twelve points of articulation on this figure. Several points including his shoulders, elbows and hips are ball joints, allowing him a good range of movement. His cannon arm can fire his missile by pushing the top part of the forearm forward. I found his foot joints a tad loose but he can stand, it just takes a bit of adjustment. Shockwave can hold a 3mm Cyberverse weapon in his right arm fist.
Transformation to Vehicle Mode:
- Swing each robot leg out to the sides.
- Bend each leg at the knee, then rotate it around.
- Swing the robot feet down.
- Pull the chest panel forward and down in between the legs.
- Swing the robot head down into the chest cavity.
- Swing the treads on the back up. Next to each tread swing the small triangular panels up.
- Swing the sides of the chest panel out.
- Swing the cannon arm up into the middle and connect the tab on it to the hole in the waist section.
- Swing the right arm onto the back of the robot mode and connect the hole in the forearm to the tab in the back piece.
Unlike his Generation One counterpart, Shockwave is a tank in vehicle mode. This is similar to the Superlink Laserwave version of the character. The tank has a much more organic look to it than the Superlink iteration. The curved and spiked parts in front and back reflect influence from the movies where Shockwave is also a tank. This does look a lot like the CG model on the show, expect for the rear treads which are a bit closer together than the ones shown on the TV show.
The parts shown here are all visible in robot mode, so there aren't any new color reveals outside of the triangular purple panels attached to the rear treads. The colors look good, especially the front where there are lots of contrasts between two shades of purple, black and the more gunmetal color on the knee armor.
Shockwave rolls on wheels both in the front and back. His cannon attaches to the waist piece, but you can detach it and have the cannon swing around the way it does on the television show. The main weakness of this form is that the thigh/hip sections don't really lock in place so if you roll him around his legs move a bit. If you're just displaying him it's not a big problem as it looks great.
Shockwave is a cool figure. His vehicle mode is not perfect, but overall for a Commander Class figure he represents the character well and is thankfully absent of any "Beast Hunter armor bits". Recommended!