Revenge of the Fallen Thrust Toy Review
Release Date: October 2009
Price Point: $11.99 (varies depending on retailer)
Retailer: General (Toys R Us, Target, Wal-Mart etc.)
- On Card
- Card Scan
- Official Photo (Vehicle Mode)*
- Official Photo (Robot Mode)*
- Official Photo (Robot Mode, close up)*
- Vehicle Mode
- Vehicle Mode (Side)
- Vehicle Mode (Back)
- Vehicle Mode (Forward view)
- Vehicle Mode (Angle view)
- With Breakaway (Vehicle Modes)
- With G1 and Classics Thrust (Vehicle Modes)
- Robot Mode
- Robot Mode (Left Side)
- Robot Mode (Right Side)
- Robot Mode (Back)
- Robot Mode (Close up)
- Robot Mode (Posed)
- Robot Mode (Close up of weapon)
- Robot Mode (Angle view)
- With Breakaway (Robot Modes)
- With G1 and Classics Thrust (Robot Modes)
Text from Hasbrotoyshop.com:
THRUST loves to fight, as long as he’s guaranteed to win. As soon as the odds turn against the DECEPTICONS®, he’s the first to run and hide. He relishes the chance to push around those smaller and weaker than him, so Earth is the ultimate playground. He avoids the AUTOBOTS® completely, choosing instead to pick fights with small, lightly armed groups of humans. Even then, as soon as the humans roll out any artillery, or even rocket launchers, he heads for space, to lay low until he can stop shaking from fear.
Add another warrior to your action-packed robot battles with this awesome THRUST figure. Start the excitement in robot mode with his MECH ALIVE™ spinning gatling “cannon” action and then convert him into fighter jet vehicle mode so he can “soar” above his enemies!
In the expanded fiction that makes up the ever growing Transformers live action movie universe, more and more action figure representations of Seekers have been made. For the most part, these have all been redecos/retools of the base Starscream figure from the first movie, but now in the "Revenge of the Fallen" toy line, the range of the Seeker design has expanded beyond Starscream's F-22 Raptor based form. This time, a G1 based Seeker is Thrust, a redeco and retool of the Autobot Breakaway. This review will focus on the changes made to the figure for this release. For a more detailed look at the sculpting and mechanics of the figure, check out my Breakaway review.
When designing Thrust, Hasbro was clearly seeking to pay homage to this character's G1 namesake. Gone is the bright gold, green and blue color scheme of Breakaway and in its place is a very solemn looking dark red and black color scheme. Most of the jet is dark red, a color very similar to G1 Thrust's red color. Black plastic shows through on parts such as his landing gear and the nosecone. The clear translucent plastic from Breakaway has been replaced with translucent purple plastic, which looks appropriately dark and Decepticon-like along with the red and black plastic.
Paint details are done in silver and black. Silver is found on the side sections right before the wings, a callback to a very similar place where G1 Thrust had silver colors in vehicle mode. The silver is also used on his vertical stabilizers on the rear of the vehicle where there is a hook like shape that I suspect may be intended as a Cybertronian symbol similar to those painted onto Starscream in "Revenge of the Fallen". Black paint is used for several details including coloring the edges of the wings and most of the top section of the horizontal stabilizers in the rear. My favorite use of the black color in this form is found in the middle of each wing, where there is a black circle with a Decepticon symbol in the middle. On the right side of the vehicle you'll find a Decepticon symbol on top of the silver painted in black. Another paint color used is gunmetal, which is used to paint the single, rear thruster.
Overall, I have to give a lot of props to the design team for this vehicle mode design. I remember upon opening the figure, I actually thought the wings and stabilizers had been modified somehow because they looked different to me out of the package, but lo and behold when I put Breakaway next to Thrust, the parts were the same. That's a testament to how powerful a color scheme can affect the visual perception and appeal of a figure.
Transformation to Robot Mode:
- Push the landing gear back so it is against the black part on the underside of the vehicle mode.
- Swing the robot legs down.
- Swing each robot heel piece back, and then swing down the robot toes.
- Swing the wing/air intake sections on the sides up and forward.
- Split the middle of the jet and swing the robot arms out to the sides.
- Swing the nosecone piece down and swing the rear half of the cockpit cover back.
- Swing the rear section of the air intakes/hinges down and rotate the wings in the back.
- Swing the rear of the vehicle mode up and use the hook on it to clip against the back of the robot.
I'm rather fond of the Breakaway figure but even I'm not so uber optimistic as to think that the rather "cutesy" head sculpt that was created for that figure would make a good head sculpt for an "evil" character. In the case of Thrust, the designers had the good sense to give him a new head sculpt. Yes, it's still buried inside the cockpit, so you have to lift the middle of the cockpit cover to reveal the head. It's also a bit more of a sleek design that rests in the cockpit, giving the distinct impression that he is looking down a bit instead of forward as Breakaway does. The head sculpt itself appears to be an extrapolation of the G1 Seeker head design used for G1 Starscream, Thundercracker and Skywarp. Instead of G1 Thrust's "conehead" design, this Thrust has a rounded off helmet portion, with sections on either side of the face that have rows of horizontal lines resembling vents. The eyes are narrowed and while he has a faceplate, there appears to be a small chin piece as well that may well be the lower jaw of his mouth. It's a cool, mean looking head design and I think it fits the character very well and offers up another "Transformers Movie universe" take on the Seeker head design.
The dark red plastic continues to dominate the figure in robot mode, but we get to see black and even some gunmetal plastic parts playing a role. The red makes up most of the prominant body parts such as the bulk of the leg armor, the forearms and most of the upper body. Black can be found on smaller parts such as the waist, shoulders, his cannon barrel and the feet. Gunmetal is found on the more intricate pieces such as the "Mech Alive" portions of his arms and parts of the ankle sections on the feet. It's funny for me to even think about, but the black color on the feet kind of masks his rather odd looking "toes", a fact I'm glad about as that would have been rather distracting for an evil character to have a set of prominant toes that stuck out more than other details!
The paint applications in this form are minimal, but truth be told they're more than sufficient. Red paint is used for small details such as the circles on his shoulders and the sculpted details near his hips. Silver paint can be found on his waist as well, and the silver details from the vehicle mode carry over, featuring prominantly on his chest along with his Decepticon symbol. I'm always a fan of slightly brighter colors contrasting against dark ones, especially when it comes to "evil" characters, so this color combination works perfectly in my opinion. The red is probably my favorite, looking almost like glowing energy against the black plastic. In particular, the red parts that color circles are reminscent of details of similar details from G1 Thrust which I was very happy to see.
While his joints are not super tight, Thrust's joints feel about the same level of tightness as Breakaway's. His rotating cannon gimmick still works without a hitch as well.
Thrust is an awesome redeco of a figure I already had a fondness for. He also earns brownie points for not being another Starscream redeco. I'd go so far as to say he's one of my favorite redecos in this line so far. Recommended!