Cybertron Toy Reviews: Buzzsaw

in 2005, Action Figure Review, Cybertron, Decepticon, Galaxy Force


General Information:
Release Year: October 2005
Retailer: General US (Toys R Us, Target etc.)
Price: $10.99 (Depending on Retailer)
Accessories: Cyber Planet Key, Missiles x 2

Buzzsaw Packaging art


*Image from the official Transformers web site.

Tech Specs:
BUZZSAW, a dangerous rogue from the DECEPTICON old guard intends to hoard as much of the planet's Energon as he can for himself, hoping to gain enough power to destroy the AUTOBOTS upon their return!

Strength: 7 Intelligence: 6 Speed: 8 Endurance: 8 Rank: 6 Courage: 7 Firepower: 8 Skill: 7

Part of the initial launch of the Galaxy Force toy line Takara took four Armada figures and retooled them, giving each an identity of a character based on someone from a previous Transformers series. Blurr was one and Runamuck was another. Buzzsaw was one of these figures, and he was released as one of the late 2005 wave of Cybertron figures. Buzzsaw uses the base sculpt of Armada Cyclonus so I recommend reading that review before this one to familiarize yourself with the sculpt. This review will focus on the changes made to the figure for this release.

Each Cybertron Transformer comes with a Planet Key with a code printed on it. Buzzsaw's code is df58. Unlocking this at gives you an image of the head drawings and the following text:

Buzzsaw is actually an older Transformer name that dates back to Beast Wars! In 1995, Hasbro created an all-new line of Transformers toys called Transformers: Beast Wars where old characters were reimagined into animals. Megatron became a Dinosaur and Optimus Primal was a gorilla. One of the characters that was never in the TV show, but appeared in product was Buzzsaw – a yellow jacket wasp. This toy, which originally was used in Transformers: Armada as Cyclonus, was given a new head mold that resembles the Buzzsaw toy from 1995, and a paint job the hearkens back to the colors used on the Beast Wars toy too!

Interestingly the write up above is inaccurate. Buzzsaw is a name that actually dates back to Generation One. The name was later reused in Beast Wars, and it is that character this figure is based on.

Vehicle Mode:
As retools go, Buzzsaw is fairly extensive. Three main sections have been retooled:

Missile launchers: The missile launchers mounted under the wings were previously activated by attaching Mini-Cons. Once you inserted the Mini-Con, the missile would launch. However, that mechanism has been replaced with new components that you can insert a Cyber Key into. Doing so launches the missile inside the launcher. These components are really nicely sculpted, with layers of tech detail all around. Even nicer, they are not mirror images of one another. The one on the left side has small, intricate details inside larger rectangular shapes. The right side has a large circular piece next to a set of wires going from one side to another.

Cockpit: On the original Cyclonus, the cockpit was fairly flat and angular. On Buzzsaw the cockpit is curved, harking more to the shape of an insect's head (such as that on Beast Wars Buzzsaw). This section is also heavily armed, with missile pods on either side, two cannons on the sides and gun ports in the center. Pulling the trigger on the tail of the vehicle causes the two gun ports in front to move back and forth as if they were firing. This is thanks to a gear system inside the cockpit panel.

Swing the panel up, and you can attach Crumplezone, the Mini-Con included with Armada Cyclonus. The gear inside interacts with the cannon barrel on Crumplezone, moving it back and forth as if it were firing. You can also still attach a Mini-Con from the Armada Destruction Team on the underside of the cockpit as you would have on Cyclonus. Their gear mechanisms are uniquely designed to interact with this sculpt. Pull the trigger on the tail and the weapons on those Mini-Cons move, a really fun feature.

Leg cannons: Attach a Mini-Con to either leg and cannons swivel out from the robot legs, pointing forward. Cyclonus had these as well, but his very smooth and fairly streamlined. Buzzsaw's have a bit more detail including a fin-like vertical piece on top.

The figure is cast in yellow, grey and purple plastic. Red paint details are used for sections such as the edges of the wings and the large vents on either side of the cockpit. Green is used on the windows of the cockpit, while yellow is used for the outlines (and some small details here and there). Purple paints in the sculpted Decepticon symbol on the right wing. This color scheme pays homage to the Beast Wars Buzzsaw figure, and in that context the yellow is not so much garish but actually looks rather good since it is contrasted with darker colors.

Robot Mode:
In robot mode, the only newly revealed part that has been retooled is the robot head. The Beast Wars Buzz Saw figure was a straight redeco of the Beast Wars Waspinator figure. As such, most portrayals of Buzz Saw (including his packaging art) utilized the more robotic looking head (as opposed to the "Mutant" head which is the one that wound up being used on the TV show). It is this head that Cybertron Buzzsaw's head seeks to emulate.

Cybertron Buzzsaw's head is much more mechanical looking than Beast Wars Buzz Saw's. The constants between the two are visor eyes and flaps on the sides of the head. Here however, the flaps are swept back on the sides (facilitating transformation). It is a very angular and detailed head sculpt and looks fantastic.

A lot more purple and grey show in this form. The robot head, upper arms, mid section and upper legs all have purple (or are purple altogether). Yellow is primarily found on his torso and lower legs. Grey is used on the wings, arms and leg cannons.

Final Thoughts:
I've always felt if you are going to do a redeco and retool, do it right. It would have been easy to only give this figure a new head and nothing else. However, modifying the weapons on the arms and the legs is a great touch. The cockpit section is also very well done. Recommended.